Last updated: v0.0 (never)

How to use
1. Put shipstrings from EdCalc! 2.3 in the textfields.
2. Check the active column if you want the ship to participate in combat.
3. Uncheck it if there is no valid shipstring in the textfield, you'll get errors if you don't.
4. Make sure the trigger/target options are at a valid shipstring.
5. Click "FIRE!" to start combat.

Explanation of the options:
Meh, just push some random buttons for now.